Discover how games can impact education, healthcare, research, civics, and social issues. The first two days of the Festival showcased the best and brightest game creators and changemakers with panels and keynotes, demos, networking events, and an expo. On the third day of the Festival the brand-new VR for Change Summit explored the positive power of virtual technologies in storytelling, science, and social justice. The 2017 Festival took place at 63 5th Avenue, New York NY, 10011.


Festival Highlights

Explore groundbreaking new games across three tracks of programming

Back by popular demand, the G4C Festival offers three expertly curated tracks of panels, talks and workshops around emerging sectors in the impact games field.


Neurogaming & Health

Exploring how games can improve health, fitness, cognitive skills, and mindfulness through interactive experiences and new technologies.


Civics & Social Impact

Highlighting games that help players engage with contemporary issues on matters of social justice, human development, environment and responsible citizenship.


Games for Learning Summit

Sharing new projects and research that evidence the power of game-based learning to transform education in and out of school.

Announcing a new Festival event:

In this new daylong event, learn how virtual technologies offer new ways to affect social change, spark discoveries, and tell stories.


Passes are now on sale with an Early-bird discount for a limited time only
Additional discounts are available for indie developers and students

Produced In collaboration with Parsons School of Design at the New School